tinymonsterstudios_paperstack

We’ve exceeded our initial goal of 31 assets and now have stacks of paper ready for scanning. How did we get the art of Luminky from paper to computer, keep some areas transparent, and others opaque, while maintaining the inky quality? Easy. Photoshop. We wanted to keep the wet edges that result from hand drawn […]

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tinymonsterstudios_inktober2016_lumistomp2

Today we have some fun things to share. Why, do you ask? Cause we have a prototype! But, before we start, let us apologize for missing the past two posts. Turns out handling client work, developing a side game with daily art posts, keeping a blog, and trying to maintain some semblance of a person […]

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